Austria Belgium Brazil Canada Denmark Finland France Germany Hungary Iceland Ireland Italy Luxembourg The Netherlands Norway Poland Spain Sweden Switzerland UK USA
Austria Belgium Brazil Canada Denmark Finland France Germany Hungary Iceland Ireland Italy Luxembourg The Netherlands Norway Poland Spain Sweden Switzerland UK USA
Austria Belgium Brazil Canada Denmark Finland France Germany Hungary Iceland Ireland Italy Luxembourg The Netherlands Norway Poland Spain Sweden Switzerland UK USA
Austria Belgium Brazil Canada Denmark Finland France Germany Hungary Iceland Ireland Italy Luxembourg The Netherlands Norway Poland Spain Sweden Switzerland UK USA
Austria Belgium Brazil Canada Denmark Finland France Germany Hungary Iceland Ireland Italy Luxembourg The Netherlands Norway Poland Spain Sweden Switzerland UK USA
Austria Belgium Brazil Canada Denmark Finland France Germany Hungary Iceland Ireland Italy Luxembourg The Netherlands Norway Poland Spain Sweden Switzerland UK USA
Austria Belgium Brazil Canada Denmark Finland France Germany Hungary Iceland Ireland Italy Luxembourg The Netherlands Norway Poland Spain Sweden Switzerland UK USA
As esports revenue fell short of expectations and investor skepticism grew, team owners are now facing economic realities that have led to cost-cutting measures, employee layoffs, and even the sale of teams at a loss.
As the esports industry faces economic difficulties and the departure of major players, some view these challenges as opportunities for renewal and growth.
As esports revenue fell short of expectations and investor skepticism grew, team owners are now facing economic realities that have led to cost-cutting measures, employee layoffs, and even the sale of teams at a loss.